CRYENGINE Tutorial – How to import existing projects and assets | Getting Started

Assets are available for shopping on the marketplace.

https://www.cryengine.com/asset-db

download GameSDK from marketplace

  • install it

in library > click reveal in explorer

menu

  • add existing project

browse in folder

go into CRYENGINE Launcher > crytek > GameSDK > GameSDK

the project appear.

click reveal in explorer

go to content sample > grag content and drag

open level

open file

load the file in the level

the example content appear into the project.

It works !

Unity3D Tutorial – How to create a level, terrain and terrain texture

1 – Setup

Download Unity Hub on your operating system https://unity.com/

Install unity on your machine

In Projects, click create “new project”

Create project name

Choose location

And connect unity cloud if you want that

Once done, go next.

2 – Create terrain

            On Hierarchy (on the left by default)  > right click > 3D object > select plane

3 – Apply texture to plane (terrain)

Make a material
Select > Create > material
Rename it
In inspector > main Maps > albedo > assign a material
Click 3D model and assign material to him.

CRYENGINE Tutorial – How to customize the CRYENGINE Tools Layouts | Getting Started

How to rearrange windows in CRYENGINE:

  • In Layout > Reset Layout (if you want to see the interface by default ; recommended after closing the wrong window)

What you see :

– create object tab

– level explorer

– toolbar (I can right click to add options links)

– perspective viewport

or by selecting manually :

  • tools > viewport > perspective
  • tools > level editor > properties
  • tools > create object tab
  • tools > level explorer

In layout, you can save the layout you have created.

CRYENGINE Tutorial – How to Launch and compile projects using CRYENGINE Projects


Create a project:
Go to the launcher.
Create a blank project.
See it on the desktop.
 
Compile a project:
Find the executable on hard drive C://Users/me/Documents/CRYENGINE Projects (location by default)
Right click on executable,
Launch game to test if it’s works
And/or Generate solution
 
 
 

CRYENGINE Tutorial – How to setup a project in the CRYENGINE Launcher | Getting Started

1 – Create a project

Click create new project

Need c++ and C# and CRYENGINE V

Name it what you want

Choose file location

Create a folder

Click OK

Choose C: or D:

You can edit the project.

You can reveal the project in the explorer.

You can open the project by clicking.

Tou can create a new level.

2 – Download the CRYENGINE5

You must download the engine prior to have access to the new project

Install it.

3 – Go to the marketplace

If you have  the engine and the project, you can processed.

GO to building or whatever.

Purhase to add to launcher

4 – Install assets

Now avalable in “my assets”.

You can “reveal in the explorer”.

You can copy the .PAK file.

In the project, in brush > assets > objects > residential building

Drag it to the scene

CRYENGINE Tutorial – How to create a level, terrain and terrain texture | Getting Started

  1. Create the level

click file > new (level)

click ok

you have the level

2. Create the terrain

you have the ocean

you need to change the height so it match

in terrain editor > edit > set terrain

in set terrain box

nothing happen so

in Terrain editor > File > Generation

change max height > 50 m

click on ‘generate terrain’ again

3. Paint the terrain

For sand, on Paint > right click > flood the layer

4. Apply vegetation

Go to tools > vegetation editor :

  • Right click and ‘Create group’ if you want to be organized.
  • Group ‘tree’ and group ‘bushes’

In vegetation editor, select all trees, rights click > distribute selected vegetation objects

The trees should appear on the island. (randomly generated)

You can erase or hide specific trees. (it’s dynamic changeable amount instead of painted)

If you are not satisfied, you can ‘Control+Z’.

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http://geffrotin.com/yann/cv/education_CME.php

http://geffrotin.com/yann/cv/

http://cme.medscape.com/

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