CRYENGINE Tutorial – How to setup a project in the CRYENGINE Launcher | Getting Started


1 – Create a project

Click create new project

Need c++ and C# and CRYENGINE V

Name it what you want

Choose file location

Create a folder

Click OK

Choose C: or D:

You can edit the project.

You can reveal the project in the explorer.

You can open the project by clicking.

Tou can create a new level.

2 – Download the CRYENGINE5

You must download the engine prior to have access to the new project

Install it.

3 – Go to the marketplace

If you have  the engine and the project, you can processed.

GO to building or whatever.

Purhase to add to launcher

4 – Install assets

Now avalable in “my assets”.

You can “reveal in the explorer”.

You can copy the .PAK file.

In the project, in brush > assets > objects > residential building

Drag it to the scene

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