SciFiGirl by dremorn on Sketchfab
3 steps :
- Purchase model
- Import model
- Configure model
https://assetstore.unity.com/packages/3d/characters/humanoids/sci-fi/scifigirl-gr-194758
Difference between 3D and URP (Universal Rendering Pipeline) in Unity3D
Ref: https://www.youtube.com/watch?v=nB0r0c-SIVg
In Project settings > Graphics > URP
Select material in is own folder
Edit > rendering > material
- Not all of them are converted into URP. Why ?
- Select one material > go to inspector > in shader > select URP > lit. Repeat the process until complete.
- Apply one texture to one material : in inspector > surface input > drag and drop
How to know which texture to which material?
Base, Metallic, normal, height, occlusion, emission
- Search the base (because it’s white, so missing)
Material :
- 4 armor.
- 4 skin
- 4 skin mat
- 1 eyelash
- 1 eye
- 1 hair
- 4 elm Skin
Textures : (albedo seems to be the universal solution)
- Eyelash 3 : albedo
- Eye 4 : albedo (2 choices)
- Hair 3 : albedo
- Texture 1
- Texture 2 :
- Texture 3 :
- Texture 4 :