How to make a First Person Shooter (FPS) Game in Unity3d for Free – Tutorial

Create a new project in unity3d.

How to have free Assets :

  1. To have Assets : https://assetstore.unity.com/
  2. Where is the « package manager » in unity ?
  3. Unity’s main menu and go to Window > Package Manager.

How to Import assets into Project:

How to configure properly:

  • In Geopipe > “pack01Demo” import All necessary objects from the FPS microgame (player and the others)
  • Select the scene. After, In Unity > file > BuildSettings > uncheck all the scene you don’t want” and check the correct one with “Add Open Scene” (interfaces linking to other scenes mainly)

How to position the Player in the environment :

  • In hierarchy > Click player.
  • In inspector > transform > Change position (50, 20, 8)
  • In inspector > transform > Change Rotation (0,0,0)

How to add an enemy:

  1. In hierarchy select create empty, rename “===== ENEMY =====”
  2. In project > FPS > Prefabs > Enemies
  3. “Drag and drop” one on the map
  4. Repeat “Drag and drop”  until satisfy of the number of enemies. (“All objectives completed” when all enemies dealt with)

Project : https://store.steampowered.com/app/1972230/Alcyone/