Choose the prefab/ asset (woman_01_with_helmet) with helmet
Inside vshooterController_woman_01_with_helmet , move 3D model where you want and copy paste the coordinate inside vshooterController_woman_01_with_helmet (Position: X = 0.9 ; Y = 3.5 ; Z = 0.6) (Rotation Y = 180) from closed space to open space.
After reset position 3D model
play
How to add weapons and Ammo ?
In Invector > Shooter > DemoScene
In hierarchy: Hive > Shooter_Hive > ShooterFeatures > Inventory_Collectables
– Ammo > vAmmoAssaultRifle_Inventory
– Weapons > vCollectibleAssaultRifle
How to pickup weapons and Ammo?
Copy paste from invector demo scene into “MyScenes” the weapon (vCollectibleAssaultRifle).
Change weapon (vCollectibleAssaultRifle) position coordinates (-50 ; 48 ; 1.45)
Press E on it to pickup. Right Click to zoom and left click to shoot.
How to configure the project Settings :
Author to define in application settings
In Scene in build > Add myproject > Demo
Resolution > Windowed
Resizable windows > not checked
How to close the application properly :
Press “I” for ‘Inventory’ and mouse is free
How to update the Unity 3D Editor?
Select LTS Update
Reimport Assets
Convert all assets to HDRP with HDRP Wizard (can be long)
How to add Bullet Collision Detection and Health status bar ?